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1. So, I hear that cloaked ships no longer decloak each other. - in Test Server Feedback [original thread]
Jarnis McPieksu wrote: Cue epic precision bombing runs... (The (unintended?) side effect being that if you have a group of cloaked bombers, one can crawl into a position, everyone else warps to him at 0m under cloak, everyone aligns to targe...
- by tika te - at 2011.11.25 11:36:00
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2. Tier 3 BCs feedback - in Test Server Feedback [original thread]
actually except for tornado and to some degree oracle, naga and talos have a looong way to go before they'll make any sense. just look at talos: how can a paperthin bc-sizes ship with large blaster ever fullfill the role of a blasterboat? it's de...
- by tika te - at 2011.11.23 08:49:00
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3. Ships and mechanics to balance next - fast and simple - in Test Server Feedback [original thread]
without reading the whole thread: q1: is there finaly some information about changed stats for some of the gallente boats like hyperion, deimos, eos/astarte?? q2: any info on assaut frig changes - did i miss sth here?
- by tika te - at 2011.11.19 02:47:00
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4. Tornado vs. Talos rough comparison and feedback. - in Test Server Feedback [original thread]
it's not about ac vs. blasters. it's about being competitive - and flying a talos you're not. taliking abouit "better warpins" and "flying propperly" is cheap talk - reality on tq looks different.
- by tika te - at 2011.11.16 19:36:00
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5. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Quote: The Hyperion should be focused on smaller fights, which means that it needs much more mobility. i haven't seen battleships in SMALL scane fights for ages; and if, hyperion is the last tier3 bs i would field there...actually hyperion i...
- by tika te - at 2011.11.16 19:14:00
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6. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
the devs should ask themselves one or two question: -is there any reason (apart from ship's bonuses i'm fyling) to use hybrids instead (or on same level as) of lasers and projectiles? (especially in fleets) -apparently projectiles are very popula...
- by tika te - at 2011.11.16 19:11:00
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7. Sticky:Balancing Feedback: Tier3 Battlecruisers - in Test Server Feedback [original thread]
naga is now a better blasterboat than talos! i don't see any point where 25m-¦ drones will improve talos in any way in its role as a blasterboat. just a tought: drop the currendt naga/talos nonsense.. make talos a really good rail gunship..a to...
- by tika te - at 2011.11.16 19:02:00
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8. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Quote: For the plate remove the mass (new mass 1kg) and put some malus on the shield - 15% Same for the trimark remove the malus on the agility and put a malus on the shield also. What happend with this two modifications. The gallente become t...
- by tika te - at 2011.11.15 12:27:00
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9. Sticky:Balancing Feedback: Tier3 Battlecruisers - in Test Server Feedback [original thread]
ok..interessting changes... with this new stats a blaster-naga >> blaster talos. the drone bay is more or less a pure cosmetics fix...once you're tackeled, you're dead (since a tier3 bc is paperthin i HIGHLY doubt the talos will ever be abl...
- by tika te - at 2011.11.15 11:25:00
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10. SISI is VERY dark and not in a good way - in Test Server Feedback [original thread]
while the nebulaes look quite nice, the new lightning model hurts my eyes!! i don't care if space is dark and gloomy...it's a game and i'd like to be able to actually see what i'm flying... perhaps there should be an option for users to be able ...
- by tika te - at 2011.11.14 13:51:00
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11. Sticky:Balancing Feedback: Tier3 Battlecruisers - in Test Server Feedback [original thread]
to me it's interessting to see, that although the new tier3 bc are not intended for tanking and therefor have glasscanon-hitpoints, ppl still try to fit multiple plates and extenders on them... the "usability" of a ship nowdays seems to base on 2...
- by tika te - at 2011.11.14 11:28:00
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12. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Quote: over an abbadon with 200k+ ehp and 1400 just out of interrest...don't u ppl think that there is sth fundamentaly broken with projectiles when people start to fit them on all ships? or on generaly on hulls from races never intended to...
- by tika te - at 2011.11.14 11:20:00
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13. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
i also agree that for fixing blaster issues the old doctrine that minmattar ships should be fastest either must be changed to "blasterboats are fastest ships" or you have to give the boats such bonsuses they're able to get in combat range. becaus...
- by tika te - at 2011.11.14 08:28:00
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14. Sticky:Balancing Feedback: Tier3 Battlecruisers - in Test Server Feedback [original thread]
i have a bit more radical theory (please don't flame, it's just a thought): i also think that there should be some "distance" between ship classes.. cruisers should be far weaker than a bc and ofc much weaker as a battlehip in terms of their hp, ...
- by tika te - at 2011.11.09 04:09:00
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15. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
as much as i appreciate your testing pinky, fitting dmg mods for testing is not the way to go - they're ment as extra fitting option, not a must and not a default. i know many ppl fit them by default , but for comparing weapons the bare fit wit...
- by tika te - at 2011.11.09 02:56:00
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16. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Tallest, thx for your comments; it's awesome to see you devs actually talk to the players here on forums. don't konw how other player tick, but to me this means a lot - it shows that you ppl at ccp actually care...at least you do. thx. just keep...
- by tika te - at 2011.11.08 19:26:00
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17. Sticky:Balancing Feedback: Tier3 Battlecruisers - in Test Server Feedback [original thread]
there is only one true fix for the blasterboat problem - you may like it or not, but make those blasterboats the fastest ships in game. point. a bit less radical solution: give blasterboats a massive afterburner speed bonus so their sig radius is...
- by tika te - at 2011.11.07 20:25:00
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18. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
i could write a wall-of-text-post, but since there are lots off good suggestions in this and other threads, i'll just write a small conclusion from my POV: rails: most ppl are right: slightly more dmg would make rails desirable again. apart from...
- by tika te - at 2011.11.07 11:55:00
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19. Sticky:Balancing Feedback: Tier3 Battlecruisers - in Test Server Feedback [original thread]
i've spent lots of time on test server the llast two days.... fom the new tier3 bc I,ve only tested the tornado, naga and talosso far. have to take closer look on the oracle tomorrow, so the only thing i can say about it for now is that i really ...
- by tika te - at 2011.11.06 15:24:00
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20. Blaster boats still suck - Armor tanking + Blasters fundamentally incompatible - in Test Server Feedback [original thread]
i allready postet this somwhere in the general discussions forum, but it belongs here... just tested for few hours on sisi.. tl.dr. -rails are ok; not supermegarockin' but ok. -blasters are still broken. easier to fit now but the problems with ...
- by tika te - at 2011.11.06 01:27:00
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